A simple Maya Biped rig built using the Chase blender rig: https://sketchfab.com/3d-models/chase-epic-conquest-2-7780a071b3fb4ca29a2b0761041e954b
The rig is designed to be as easy to use as possible, while confirming to Unreal Engine 4 skeletal set-up. Each limb contains two twist bones, allowing for rotational movement besides the elbow in the IK set up for more realistic positioning. A full IK set-up is present on all limbs and the spine to allow for easy posing and manipulation, along with chain inheritance for the hands to make posing the fingers easier.
This is the first Maya Biped rig I have built without using the Human IK system, as well as the first to feature designated NERMS controllers rather than raw-bone manipulation for animations.
Video Animating featuring basic animation using the rig, as well as a 360 fly around to display all controllers added & bone set-up
Rig demonstration video.