Junior Rigging Artist @ Lockwood Publishing. First-Class Graduate from Staffordshire University with a BSc in Computer Games Design where I completed modules in animation, props and hard surface modelling, and games engines (Unreal Engine). Familiar with both hand animation techniques and motion capture systems (XSens MVN, Shogun and Blade, Motion Builder, Unreal Engine implementation). Minor code language knowledge of Python, MEL and Java.
Junior Rigging Artist and Animation Engineer position at Lockwood working in Production Support and in R&D projects.